
Journey to the Demon Castle is one of my side projects that I created in order to learn more about game- and systemdesign.
It's an immersive 3D open-world survival and exploration game, drawing inspiration from titles like Forager and V-Rising. It seamlessly integrates gathering and exploration with captivating RPG mechanics and thrilling combat.
Current Implemented Features:
- Respawning resources and monsters that players can gather and defeat
- Seamless transition between the overworld and dungeons, eliminating loading times
- A variety of weapons for players to wield
- Grid-based building system for constructing structures
- Crafting and refining using specialized stations
- Engaging combat mechanics including dodging and attacking.
- Inventory System
- Basic Locomotion based on a statemachine system
- Random Generated Dungeons
- Map and Minimap System
Journey to the Demon Castle is being crafted by Christian Scherzer.
GitHub repository: https://github.com/trytomatie/JourneyToTheDemonCastle